About this project

Wavefront: Vanguard is an independent real-time strategy game by Wavebound Studios, built in Unity. It's a combined-arms RTS about sensors, counter-sensors and fire support, played on procedurally generated maps on land, at sea and in the air.
Design pillars
- The fused sensor picture. Every detector on your side feeds one shared picture, and what you can shoot is what that picture holds. Sensors, counter-sensors and emission control are central decisions.
- Combined arms that depend on each other. SAMs need radar, bombers need spotters, carriers need escorts. Every unit has a job and a weakness.
- Military strategy over base-building. A deliberately small economy of four buildings and five resources, so decisions go into positioning, timing, logistics and fire support.
- Physically grounded, readable systems. Line of sight follows the real terrain, missiles fly real trajectories under a thrust curve you can shape, fuel, ammo and crews are tracked, and the HUD always shows why something happens.
- Low-poly clarity. Everything is procedural: units, buildings, terrain, effects and even the interface are generated in code. Clean faceted art, distinct silhouettes, strong team colours, and sensor views that change how the battlefield reads.
Status
Wavefront: Vanguard is coming soon to Early Access on Steam, for Windows. Early Access is planned to last 12 to 18 months. All four game modes, basic training, three sensor lessons and 15 missions, the full unit roster, sensor fusion, the vision modes, weather, four map shapes in three biomes, account progression, AI commanders with personalities, Steam achievements and leaderboards, and multiplayer are in place. The game is playable in English, French and Spanish.
Before the Early Access launch, the work left is balance tuning and a full multi-account Steam test. During Early Access, player feedback from the Discord and the in-game bug reports will decide what gets tuned and added next.
See The Game for how it all fits together, the devlog for progress updates, and the Community page to join the playtests.
